The Hole in the Wall: How Humans Connect No Matter What

In 1980, on a November evening in Los Angeles, pedestrians who walked past the glass windows of the Broadway Department Store noticed something strange…they did not see their reflection. There were other people walking by, just not them. They ended up talking with the alien reflections and realized that they were in two different locations, … Read moreThe Hole in the Wall: How Humans Connect No Matter What

ARGFest 2007 videos

ARGFest-o-Con was held during March 2-4  in San Francisco. Videos of the sessions are at youtube, and here.

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SXSW Alternate Reality Games transcript online

Dan Hon, COO of Mind Candy has put the transcript of the 2007 SXSW conference panel: ARG! The Attack of the Alternate Reality Games transcript online. It is a fantastic talk that addresses alot of questions people have about ARGs and marketing and emerging trends. I’ve cherrypicked some quotes that stand out for me.

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My Guest Lecture: "Multi-Platform Art versus Commodity Intertexts"

The Digital Communication and Culture Department at the University of Sydney (which is the Uni where I’m doing my PhD) invited me to give a lecture to their Digital Cultures students. Tomorrow I’ll be giving the talk titled Multi-Platform Art versus Commodity Intertexts. I’ll present on the different approaches to cross-media/transmedia/multi-platform in mass-entertainment, independent art, gaming, literature … Read moreMy Guest Lecture: "Multi-Platform Art versus Commodity Intertexts"

DIMEA 2007: Second International Conference on Digital Interactive Media in Entertainment and Arts

The DIMEA 2007: Second International Conference on Digital Interactive Media in Entertainment and Arts will be held on the 19th – 21st September 2007 in Perth, Western Australia. DIMEA 2007 is organised jointly by Murdoch University and ACM SIG CHI (Singapore Chapter). DIMEA 2007 is a cross-disciplinary conference that will bring together researchers from the … Read moreDIMEA 2007: Second International Conference on Digital Interactive Media in Entertainment and Arts

Virtual Worlds Awards

Neverdie (from Entropia) and Anshe Chung (real estate tycoon? from Second Life) have teamed together to launch the first ever Virtual Worlds Awards. The Virtual Worlds Academy was founded in march 2007, by Neverdie and Anshe Chung to organize Events that spotlight and recognize the artistic, technological, commercial and cultural development of all Virtual worlds … Read moreVirtual Worlds Awards

Religion replaces Sex in Disruption Power

From the Convergence Newsletter, vol. IV, no. 8. (March 7, 2007): This research uncovers evidence that religion and religious imagery used in advertising over the past few years are commanding the kind of surprise and shock value that once was reserved for sex. […] If sex no longer shocks, and advertisers need to shock to break … Read moreReligion replaces Sex in Disruption Power

Another WoW!, really: "Cinema 2.0"/"Open Source Cinema"/Kiva for Filmmakers etc

After my post about the great efforts of Lance Weiler, I’ve come across another example of good thinking when it comes to creation and distribution of what was previously called cinema. This project is called quite aptly A Swarm of Angels:  A groundbreaking project to create a £1 million film and give it away to over … Read moreAnother WoW!, really: "Cinema 2.0"/"Open Source Cinema"/Kiva for Filmmakers etc