Major Study on Brands in Second Life

I just discovered through Ilya’s post a study of the Perception of the Presence of Brands in Second Life by CB News in partnership with Repères Second Life. It is an excellent study because it gives some spot on advice about brands in SL but also because it provides a snapshot of SL residents. Here are some of the findings:

The main thing learnt from the poll was that the presence of RL brands is perceived as positive by a great majority of Second Life residents: 66% believe that the presence of RL brands has a positive impact on SL, whereas 22% believe that RL brands have no impact on SL, and only 11% believe that RL brands have a negative impact on SL.

Some of the negatives about brands:

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Discover Manoa!: Second Life RPG & the problem with ARGs

 

Discover Manoa

 

Oder Skall of the Second Life Herald posted about this latest ‘experience’ in the online virtual world Second Life. The press release about the experience sounds quite enticing:

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In-Game Advertising: the V-Lodge model

A while ago I was invited to join the community at V-Lodge. V-Lodge is created by Sergey Salomakhin and Mikhail Zislis. Here is their description: Our project for in-game advertising, V-Lodge, works from the following assumptions: * A new approach to in-game advertising is required, “virtual billboards” arent’ doing any good! This goes for both … Read moreIn-Game Advertising: the V-Lodge model