The Heroes 360 Experience: a case for (more) tiering

 

Heroes 360 banner

 

To augment the popular NBC TV series, Heroes, The Heroes 360 Experience was launched on Jan 22 this year. The official press release from NBC says:

Beginning on January 22nd, viewers will be invited to experience Heroes in a whole new way. As they investigate on-air clues and learn new truths about the characters, their involvement will lead them to new platforms, including interaction with unique mobile content; a WAP (Wireless Application Protocol) site that one of the characters gives them access to; a special “two screen” application which provides a real-time experience; access to the fictional Primatech Paper company’s phone system; and significantly increased original content on NBC.com including secret files, hidden sites and original commentary from cast members added to each streaming episode.

Now, to a bit of discussion about it…

Read moreThe Heroes 360 Experience: a case for (more) tiering

Joost: "world's first online global tv distribution platform"

I mentioned The Venice Project here early last month, a mysterious online TV platform that is in beta. Well, now they’ve changed their name and have announced a major partnership with Viacom: Today we’re announcing a major partnership with Viacom. Which will bring programming and lots of channels from Viacom’s key brands and properties available … Read moreJoost: "world's first online global tv distribution platform"

"Poetics of Mobile Media"

Dean Keep, a Masters student at RMIT University, has started a research blog on “micro-narratives”. That term, btw Dean, is not new. 😉 I personally like nano-narratives too, for the alliteration and how it makes me smile when I say it. But seriously, the study of micro-narratives, and micro-narratives created for the small screen (or for small and others … Read more"Poetics of Mobile Media"

How about that title?

Because there are so many different terms out there describing the same thing, and many that don’t but are employed by others to do so anyway, I decided to bundle the greatest hits together in this one title: cross/trans/multi-platform/media storytelling/entertainment Although they each mean different things to different people, the fact is they share a common … Read moreHow about that title?

TransISTor 2007: cross-media gaming courses

TransISTor is a training initiative organised by CIANT – International Centre for Art and New Technologies in cooperation with FAMU – Film and TV Faculty of the Academy of Performing Arts in Prague supported by the MEDIA Training Programme of the European Union. TransISTor focuses on computer games technologies while opening up their creative potential … Read moreTransISTor 2007: cross-media gaming courses

International 3D Earth Challenge

INTERNATIONAL DIGITAL EARTH 3D VISUALIZATION GRAND CHALLENGE How can we better experience this world of ours at the cross roads of human impacts and climate change?  How can we best communicate these experiences, particularly in light of the major changes Earth now faces, as one world?  How can we most compellingly understand and communicate those … Read moreInternational 3D Earth Challenge

Article on CyberGames 06

I recently attended and presented at the First Joint International Conference on CyberGames. I was asked to write an article on the conference for RealTime. Please note that the last paragraph has been incorrectly edited. The conference was not enjoyable in spite of Scot & my workshops! Read “Playing with Reality in Virtual Worlds“. Also, RealTime … Read moreArticle on CyberGames 06

Writing the Story of the Future: Adelaide

Writing the Story of the Future The Literature Board of the Australia Council for the Arts and AFTRS invite you to a one-day seminar exploring a universe in which the book is a game without buttons. Join acclaimed US collaborators new media artist Eddo Stern and writer Jessica Hutchins; award-winning scriptwriter Simon Hopkinson; new media … Read moreWriting the Story of the Future: Adelaide