BarCamp is an international phenomenon: a movement of unconferences where everyone who attends presents something! The first BarCamp is being held in Australia in March and I’m one of the organisers for the event in Sydney. Wohoo! Here is the initial call for participation. The first BarCamp is being held in Australia this year! BarCamps, … Read more1st BarCamp Australia!
I wrote about an installation launch with a performance in the virtual world Second Life in the latest issue of SlateNight. Border Art is now online, as well as a couple of interesting articles on the philosophy of the avatar and an inworld Shakespeare performance in development. Check out SlateNight.
Recently I posted about the concept of ‘cross-media bundling’. Basically, a consumer pays one fee for one story or game in multiple formats. Industry seems to be focused on ‘unbundling’ or disaggregation (being able to buy components), which is important, but there is another emerging trend I believe. The cross-media bundling approach gives consumers their … Read moreCross-Media Bundling Example 1: Virtual and Print Books
CMID ´07 is the first international conference on cross-media interaction design. The conference will bring together researchers and practitioners from a wide range of areas to address questions related to cross media design, new media landscapes and media- oriented interaction studies.
The 3rd Tampere Conference on Narrative: Knowing, Living, Telling June 27-30, 2007. University of Tampere, Finland & Pre-Conference Doctoral Course Key-note speakers: Molly Andrews (University of East London), Jens Brockmeier (Berlin/University of Manitoba, Winnipeg), David Herman (Ohio State University), Catherine Kohler Riessman (Boston College). The new deadline for abstracts & panels: January 31, 2007. See … Read moreCFP: 3rd Tampere Conference on Narrative
The Interdisciplinary Centre for Narratology (ICN, University of Hamburg) and the German Department, University of Ghent kindly invite you to participate in the
INTERNATIONAL NARRATOLOGY WORKSHOP
„Event, Eventfulness and Tellability“
Friday, 16 February & Saturday, 17 February 2007
at the University of Ghent, Belgium
There are many approaches to content creation and distribution in this age of cross-media production. One emerging trend is the ability to access the same virtual world in a variety of media platforms. Apparently, the first MMORPG that you can play on your computer and mobile phone was developed by Activate Singapore and published by Nokia … Read more"Cross-Media Massively Multiplayer Online Role Playing Game"
42 Entertainment, the company behind massive ARGs such as I Love Bees (a prologue to Halo 2), is behind what Daniel Terdiman of ZDNet News calls ‘a hybrid game–part alternate-reality game, or ARG, part traditional sweepstakes–that’s actually a marketing vehicle for Microsoft’s Windows Vista.’ (You could say that 42 Entertainment are the Hollywood of ARGs.) The game … Read moreARG event in Sydney Tomorrow!
A heads up from Diablogue informs me of a great sticker narrative project in Melbourne: True Secrets. Possibly inspired by the highly popular sticker art of Yellow Arrow, the stickers are placed in the street with a call-to-action to call a phone number. But, like the novel that is distributed via stickers around the world, Implementation, this … Read more"Audio theatre on your mobile phone"
Michael Betcherman, the Toronto writer and film-maker who was co-author of the popular email fiction: Daughters of Freya, as released a new story. Suzanne is available to experience now (for US$4.99). It is a comedy that is delivered to you through emails, with links to online newspaper articles, photos etc. In other words, it is … Read moreEmail Fiction: 'Suzanne' is out now