Last November, the MIT Comparative Media Studies Department and Convergence Culture Consortium ran the Futures of Entertainment conference. Details of last years conference with podcasts are online. Registration for the next one, to be held on the 16-17th November at Cambridge, has opened. The event is described as follows: The logics of convergence culture are quickly becoming ubiquitous within … Read moreTransmedia Conference: Futures of Entertainment 2
At the beginning of their book, Digital Aboriginal: Radical Business Strategies for a World Without Rules, Mikela and Philip Tarlow set forth their manifesto: We are witnessing the birth of a new generation, described not so much by their age, as by their actions in the world. They are using the freedoms of the new economy … Read moreBarCampSydney2, unconditional participation, heterarchies, intrapreneurs, digital aboriginals and those who have Got Game
During a discussion about game to film adaptations at a talk I gave recently at the Film and Television Institute in Perth, Graeme Watson commented that part of the success of Tomb Raider could be the prevalence of the character Lara Croft. I think Graeme is dead right, and here is a post by Jessie … Read moreWorld-Creation Strategy: Characters?
[youtube qdUC1tSUtT8] Now this looks interesting. Check out Bryan’s post and this and if you want, delve into the Unfiction gameplay.
“Cadeveo” has posted about “10 Books That Began Your Journey Down the Rabbit-Hole”: This one’s for all of the others who reside in any of the hundreds or thousands of disreputable parallel worlds that our more “reasonable,” brethren and sister-en refer to as the domain of those “tin-foil hat types.” For the uninitiated, I’ll clue … Read more"10 Books That Began Your Journey Down the Rabbit-Hole"
At the IAB Leadership Forum on User-Generated Content and Social Networking held on June 4th in New York, Tom Troja (VP of Marketing for Pajamas Media) had this to say about how storytelling changes in the UGC context.
On March 5th this year, ARG designer Adrian Hon presented to Google on ‘How to Make an Alternate Reality Game, Or, Perplex City: A Look Behind the Scenes’. His abstract: Alternate Reality Games not only exist on the web – they call you up, invade your TV show and fly helicopters outside of your house. … Read moreAdrian Hon's Google Presentation: How to Make an Alternate Reality Game
Ivan Askwith, Jonathan Gray, and Derek Johnson have started a group blog called The Extratextuals, which they explain in their birth post as: This is a blog about the media. However, with other blogs on television, film, and the media in general, we wanted to carve out a specific niche. So our blog will focus primarily … Read moreNew Transmedia Blog: "The Extratextuals"
One of the reasons for the paradigmatic change to cross-media world-creation is the emergence of transliterate creators. These creators are not just fans of a range of artforms, are not only versed in a range of artforms, they are versed (or developing a literacy) in the combining of a range of artforms & media platforms. … Read moreTie-In Writers and the Mono-Medium Logic Problem
Adrian Hon, ARG veteran player and designer (was with Mind Candy for Perplex City, now in Six to Start), has founded an altruistic ARG competition (text from email to the IGDA ARG SIG listserv): This is a serious game with a difference. Not only will we be measuring its success *directly* through how much money … Read moreSerious ARG: "Let's Change the Game"