Universe Creation 101

How to create unique entertainment properties that traverse media platforms

Archive for August, 2008

My Journey Hasn’t Stopped

Some great moments from travelling that have stuck with me:

Watching kids learning to swim in a pool. One child wanted to impress his older brother by being “big”. For him, an adult was someone who could jump into the deep end and hold their breath underwater.

My Auntie ponders if caterpillars are aware of butterflies.

All the employees at Pine Gap are either cleaners or gardeners…

Finding out the cane grass lizard looks exactly like cane grass. Which came first?

You can tell the tourists that just got off the plane, their breath smells of UHT milk.

The air hostesses give me a wonderful cross-media performance, informing me of safety guidelines through action, a card in the seat and the TV screens.

Reading Foucault’s quote: ‘The world we know…is a profusion of entangled events.’…

Seek & Find Art

One neat trick that designers of cross-media works can do is unfortunately heavily underutilised: referring to material that already exists. It takes alot of work to create a cross-media work that has many websites, TV series, comics and so on, but you needn’t create the universe in 7 days…it has already been done. Direct audiences to websites and other materials that ALREADY EXIST. This way, you don’t have create everything, you’re riding on the status (search engine result for instance) and established network (associated and meta sites) of the already produced work, and you’re facilitating immersion and excitement at the ‘fourth wall’ collapse. Alternate Reality Games — those games that are contemporary treasure-hunts where players search through websites, faxes, meet with characters and so on to save the day in some way — have been utilising created material (shall we say ‘found art’?) for years. In a radio interview conducted on 9th June on AM 620 WSNR out of New York City, Dave Szulborski, an ARG designer and writer of books about designing them, recommended designers do this. Guess what cross-media work is the latest to employ this clever little technique? Lost? Lost.

The word on the Net is that in the 3rd episode of the 2nd season of the Lost TV series (airing Oct 5th in the US) a book will be in a “key moment” of a scene. The Third Policeman, by Flann O’Brien, is described as

[A] brilliantly dark comic novel about the nature of time, death, and existence. Told by a narrator who has committed a botched robbery and brutal murder, the novel follows him and his adventures in a two-dimensional police station where, through the theories of the scientist/philosopher de Selby, he is introduced to “Atomic Theory” and its relation to bicycles, the existence of eternity (which turns out to be just down the road), and de Selby’s view that the earth is not round but “sausage-shaped.” With the help of his newly found soul named “Joe,” he grapples with the riddles and contradictions that three eccentric policeman present to him.

If audiences read the book they will “have a lot more ammunition in their back pocket as they theorize about the show. They will have a lot more to speculate about — and, no small thing, they will have read a really great book.”

So far, the book and its role in the series has been discussed in the Chicago Tribune, Blather, and of course on a Lost forum. Dalkey Archive Press, the ones who supply the book, have prepared their stocks and answered a number of media queries. Expect forthcoming articles, Chad Post informs me, ‘in the New York Times, USA Today, and Entertainment Weekly, among many other publications and radio programs’.

If you check out the Lost forum (and read the Chicago Tribune article) you’ll see the way the audience is quite proactive in trying to find information, any information that MIGHT relate to the show. They LOVE to search, find and move deeper into a work.

I’m about halfway through the book, now. On it’s own, it is absolutely amazing, and it ties into the show in potentially unbelievable ways. After we find out how it’s used in Episode 3, everyone’s probably going to be getting it, but, reading it now, I sort of feel like I’ve been watching a 3D movie and have finally put on my glasses. Unfortunately, I’m too lazy to explain all of this (and realistically I’m not sure I could, at least not yet), but, really, I can’t recommend it much higher. Your LOST migraines will thank you.

Cross-media audiences are already in existence, creating cross-media worlds FOR your productions if you haven’t been clever enough to do it yourself. They look for clues regardless of whether or not you supplied them intentionally. I have spoken about this in industry workshops but it is worth reiterating here: any site, any book, any show and so on that is glimpsed in your creative world will be pursued by cross-media audiences. Shall we call them stalkers? Or how about ‘assemblers’ (as Tom Apperley does)? Predators? Participants?
Either way, as a cross-media designer one needs to take advantage of this form of participation as well as providing guided directions to other materials in your cross-media universe. A multi-level approach to gateway management. These participants are very important, they are your fans, they create grooves on the Net for the green audiences to follow and whip up media attention.

I’ve ordered the book…

Other info:
I’ve covered some of the many Lost sites before.
Amazon have an excerpt of the novel.

Leaders Direct Our Future

Top producers in film, TV, mobile entertainment, advertising and so on have contributed to a report on Hollywood over the next 75 years. The Future of Entertainment has the following amazing contents:
Chris Albrecht
The HBO exec on driving home its brand message while innovating programming.
Jim Banister
The veteran onine executive says the future of the Internet is networked media.
Jeff Berg
Search engines, mobile media and film financing appear in the crystal ball of ICM’s head.
Kevin Kelly
Wired magazine’s founder on the filmmaking process and why virtual doesn’t necessarily mean realistic.
James Cameron
The ambitious filmmaker explores the medium’s next dimension.
Kevin Corbett
Intel’s digital home expert on how portability and personalization will give consumers clout.
John Gaeta
The “Matrix” effects maestro fuels hybrid entertainment.
Neil Gaiman
The fantasy author finds reality a special effect.
Johhn Kricfalusi
The maverick animator is not afraid to mix old-fashioned fun with new technology.
Yair Landau
Sony Pictures is using technology to take storytelling to the next level.
George Lucas
The digital filmmaking pioneer is getting to the future faster than you are.
Syd Mead
The artist and futurist says the future is out there.
Judith Regan
The pioneering publisher says the future of entertainment is the human touch.
Scott Ross
Previsualization and distance collaboration are on the docket of this effects maestro.
Tavis Smiley
The public affairs host says reflecting all the shades of America will help propel the industry.
Blair Westlake
The television chairman turned Microsoft executive builds a bridge between consumers and entertainment providers.

Report on Attracting Audiences

A report on attracting audiences produced by Morton Smyth Limited is available online.

[T]he report is for organisations that want to attract a broad public, and are willing to go through a process of change to achieve it. It focuses on what really makes the difference in audience development and reveals what organisations most need to do if you want to attract a wider audience. Significantly, the authors also assert that: ‘although the findings were drawn from working with cultural organisations, we believe the principles can be applied to any organisation wishing to become more broadly accessible to more people’. 

From Graeme Watson’s blog

Melbourne On Screen Event

There is event coming up in Oz that should be an interesting screen industry event. Melbourne On Screen is happening Nov 11-19 but does not have a live site yet. It is described as ‘Australia’s largest celebration of Film, TV and New Media’. At present you can sign up to receive info when it is live. I have been informed, however, that William Cooper of informitv will be there…which means they organisers have got their fingers on the pulse! 

Forget the Rules launched

I’ve spoken before about a new cross-media project that was being developed here in Oz. Well, it has been launched. Forget the Rules is a cross-media project that falls on the extreme left side of my cross-media continuum: it provides the same content over multiple platfroms, rather than offering different content over platforms. It is a drama created by Jim Shomos and Paul Baiguerra of Global Dilemma that is available simultaneously on TV, broadband internet and mobile phone.

At present there are some snippets of scenes provided for insight into the show and the characters. You watch a snippet and can then choose an ending. They have good design by allowing you to then watch the alternative ending too. The acting was a bit wooden, so we’ll see how they relax into the show. I’m not that interested in the topics (singles looking for sex, having trouble with mates, looking for a partner). They are universal themes, but the way they deal with these issues is niave. It is targeted at a culture that I don’t subscribe too. Nevertheless, I enjoy the choosing of endings and was pleasantly surprised by what they offered. I was coloured though, for whenever someone chooses something they are suddenly highly invested in the experience. One marker of successful design is how closely the scene depicted the choice. The names of the choices must be an accurate description of the object.

Couple of clashes: the Kama Sutra game entails playing with another person, a friend. Keeping in theme with the show the game is for horny friends, but the idea of inviting someone else to play an orgasm game didn’t rock my boat. It is something I’d like to do secretly on the web rather than publicly. Another successful orgasm game that is played single player is the widely popular Orgasm Girl. Another problem: they don’t have an email registration to find out more details once it is launched. Strange. It has been created (I websucked the site) but it is not publicly available (or did I miss it?). I find this the most important feature of sites I go to. I don’t want to have to remember to go back to the trillion sites I visit, I want to be prompted.

The full series commences on Oct 10th. Should be interesting, we’re getting a big collection of Oz created content that includes Web & mobiles: Girl Friday and Random Place…Good on you creators!

Honouring Creation Time

I haven’t been online for a bit because I’ve been trekking through the desert! To celebrate my birth day I went to Central Australia to hear stories of Creation Time. I’ve been to Alice Springs, Uluru, Kata Tjuka, Darwin and Kakadu for the last couple of weeks. I haven’t really been in the rough since I stayed at resorts, but I thoroughly enjoyed getting red sand between my toes during the day.

The best part for me was the storytelling. I spent the whole time listening to stories from Aboriginal guides, reading stories from the ground, canvas, cave walls and books; and scrawling my own. I was thrilled to find that the system for Aboriginal oral storytelling (as far as I’ve been privvy to) has all the tropes that I’ve observed and come up with for cross-media storytelling. Amazing, and completely understandable. My experiences there have confirmed and extended my own theories and made me feel absolutely at home (in more ways than one).

The ’systems’ that correlate are: having layers of complexity that are accessible according the age/knowledge of the audience, having an understood essence that can be retold in many ways (different details and media)…stories having a multifaceted function as archive, guide, law, invocation and healing.

I’ll discuss this further, but for now, I had a wonderful time and can’t wait to get back to the Anangu people.

SBS Reel Drama

I just watched the SBS debate about the Aust film industry, which is available online, as I’ve mentioned before. Here are a couple of quotes applicable to the cross-media concern:

PENNY CHAPMAN, PRODUCER: The future of this industry is not cinema and it’s not free-to-air television. It’s that myriad of platforms and it means that we are no longer, as somebody said at the SPAA conference, looking at a four to five year life span for our programs. We’re looking at what somebody has called the long tail where it’s going to take us years to get back in a variety of markets what was spent on our program. But also I reckon the most exciting thing about this industry is the technology’s changing, kids are going out and making films for $2 on video cameras HDTV -

GLENYS ROWE, GENERAL MANAGER, SBS INDEPENDENT: [...] Has that film-maker thought about the audience for the film, because there’s a lot of competition for audiences now. We’re now releasing Australian films into a market where literally people almost have Google TV at their fingertips WHERE they choose what they want to see, what they want to look at, what they want to know, what they don’t know now they can get it at their fingertips when they want it WHERE they want it. Going to the cinema I find quite an unpleasant experience now. It costs me $15, I have to sit there while terrible ads go on, I’m sitting with a lot of people who are eating, you know, horrible food, giant, you know cokes, it’s not a pleasant experience, coupled with the majority of the Australian films that have been around, or many of them look like a small experience. I want to see big cinema. I’ve paid $15, I want an orchestral score, I want to feel like I’m getting my money’s worth because otherwise, actually it’s cheaper and easier to stay home.

Summary of important points:
* The question isn’t: Is Film Dead? Is the Book Dead? Is the TV Spot Dead? They’re not dead and will not be far into the unforeseeable future. What we do have though, is another option on the horizon: film AND books AND TV AND Radio…
* A product has a lifespan now, not just a release date. Which means ongoing production AND income.
* Audiences want to choose how they experience a work: what medium & when. So give them access to all of it at once.

Gary has a blog

Gary Hayes, who was the Senior Producer and Development Manager of the BBC for 8 years and who is currently the Director of LAMP, has a blog. If you want to be privvy to the thoughts and insights of a producer who has his finger firmly on the pulse of the future, subscribe to his blog.

IPTV Report

A special report on IPTV is now available (for a fee). IPTV: Broadband meets broadcast The network television revolution is ‘an influential independent study presenting the key issues that every senior executive and decision maker involved in media and communications needs to know and understand about the future of television. This comprehensive 200 page report includes 25 case studies from Europe, North America and Asia’. Wish I had a researcher budget that extended to payment for such reports.