Interactive Entertainment Software
I should mention, for those teaching or just experimenting themselves, that I’m working on a Guide to Interactive Entertainment Software. Check it out and let me know any additions you suggest.
I should mention, for those teaching or just experimenting themselves, that I’m working on a Guide to Interactive Entertainment Software. Check it out and let me know any additions you suggest.
A new sci-fi book has been given the multi-channel marketing treatment by Random House. The book, The Traveler, by John Twelve Hawks, came to my attention a few weeks ago through the ARG that was created. Although it was noticed late last year, it wasn’t until recently the game came into effect. The ARG (alternate … Read moreCross-Media Traveler
Tracey Swedlow’s site, [itvt], has an interesting whitepaper on the history of enhanced television (a big area in the cross-media matrix): 2000: Interactive Enhanced Television: A Historical and Critical Perspective. It is described as follows: The outline this paper takes beyond introduction begins with an overview of market forces and important changes that occured over … Read moreiTV History
I’ve been looking at the extras provided on DVDs for a while. They are good examples of how a storyworld is elaborated in another text. A couple I’d like to mention, for their unique and intriguing elaborations are: Punch Drunk Love, directed by Paul Thomas Anderson, 2002 The Incredibles, directed by Brad Bird, 2004 In … Read moreRelationships between Movies and DVD extras
A model that I look at closely for my developing list of design elements for cross-media stories is that of ARGs (alternate reality games). There are two books on the subject and recently, an interview with ‘puppet-masters’ Elan Lee and Sean Stewart at Cultural Gutter. Gosney, J. (2005) Beyond Reality: a Guide to Alternate Reality … Read moreAnother Model continues
I’m looking at a few different models to use for inspiration in the creation of my cross-media model. One of them is military systems. The Future Combat System is a “joint (across all the military services) networked (connected via advanced communications) system of systems (one large system made up of 18 individual systems, the network, … Read moreModeling Cross-media
TNT has launced a “micro-site” for the US TV series Wanted. On the site is an inteactive comic which is probably the most interesting I have seen in a while. It has fixed elements (content that cannot be changed) and little games that are part of the comics story. The mediation of the player experience … Read moreGood Enhanced TV
I’ve been working on a bot for my cross-media story The Villager Girl and the Teenbot. I’ve also been keen to work on my polymorphic works project page. So, I decided to merge the two together. I now have ‘Tobias’ describing my project, research and creative work. Check it out and let me know of … Read moreLet the Bot do the Talking
It has been awhile between posts so I thought I’d update you with what I’ve been up to. I had the extreme luck to be able to attend and introduce speakers at the 12th International Thinking Conference. I spent a few days listening to Edward de Bono, Paul Davies, David Perkins, Guy Claxton, Art Costa … Read moreOn Thinking and Doing