A new service I am now offering, in contrast to my Consulting and Labs, is cross-media mentoring for teams.These are strategy, writing and design skills for cross-media, transmedia, multi-platform, multi-artform projects.
The skill development focus is on how to think as a cross-artform creative so you can:
- Recognise and assess cross-media opportunities in existing projects (retroactive design)
- Conceive and develop cross-media projects from the outset (proactive design)
- Make business model and marketing decisions that align with the audience/player experience
Here are some talks and articles that show some of my approach:
- See my GDC speech about cross-media promises
- Read by analysis of Amazon/Campfire’s “Man in the High Castle Resistance Radio” Experience
Mentoring can include:
- Worldbuilding (methods to write & design a multi-artform concept from the ground up)
- Extension Analysis (everything you need to know about an existing project to extend it)
- Traversal Journey (every stage you need to address in the audience/player experience)
- Extension Application (strategies and techniques to extend your project after the analysis is done)
- Traversal Promises (setting up and meeting expectations for crossing media)
- Traversal Flow (recognising all the points-of-entry and designing for coherence)
Note that teams that do the full Extension Track will have then have enough skills to then develop your own proactive/multi-artform-native projects too.
If you’re keen to explore cross-media mentoring for your team, email me at christy@universecreation101.com.