
‘Playing Kandanga’ for Creative Recovery Network
I was commissioned by the Creative Recovery Network to create an App with the Kandanga community. I archived stories & play through the generations. The Creative Recovery Network builds experiences with artists and communities: “A growing network of artists and cultural and community

‘Playing Kandanga’ for Creative Recovery Network
I was commissioned by the Creative Recovery Network to create an App with the Kandanga community. I archived stories & play through the generations. The Creative Recovery Network builds experiences with artists and communities: “A growing network of artists and cultural and community

‘Who Left the Windows Open?!’ for Iron Game Designer
A cooperative game where you are kids in a house where the windows have been left open and pests have swarmed in. You have 3 actions per turn, moves, opening and closing doors. You’re running around trying to channel the

‘Who Left the Windows Open?!’ for Iron Game Designer
A cooperative game where you are kids in a house where the windows have been left open and pests have swarmed in. You have 3 actions per turn, moves, opening and closing doors. You’re running around trying to channel the

DIY SPY
DIY SPY is an improvisational physical party game for 3-18+ players. Players train to be spies at an underfunded spy academy, using whatever objects are around to fulfil the missions. The live festival version of the game debuted at Australia’s street gaming festival

DIY SPY
DIY SPY is an improvisational physical party game for 3-18+ players. Players train to be spies at an underfunded spy academy, using whatever objects are around to fulfil the missions. The live festival version of the game debuted at Australia’s street gaming festival

‘Bakers of Anarchy’ for PopUp Playground
You are a contestant in the finale of the 9th Annual Cake Decorating Championship. One of the hosts has been embroiled in a bitter buttercream scandal, and so you arrive to find an Anarchist is now running the competition. In

‘Bakers of Anarchy’ for PopUp Playground
You are a contestant in the finale of the 9th Annual Cake Decorating Championship. One of the hosts has been embroiled in a bitter buttercream scandal, and so you arrive to find an Anarchist is now running the competition. In

Forward Slash Story
FORWARD/STORY (Forward Slash Story) is a by-application 3 day residential lab that takes place in different locations around the world each year. In 2014 we ran a lab at The Hamptons outside NYC, USA, and in 2015 we are holding the

Forward Slash Story
FORWARD/STORY (Forward Slash Story) is a by-application 3 day residential lab that takes place in different locations around the world each year. In 2014 we ran a lab at The Hamptons outside NYC, USA, and in 2015 we are holding the

Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them: Late Arrivals
One of the ideas I had last year was this: Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them. It includes (perhaps 50) problems experienced and addressed by novelists, TV, film, theatre and gamemakers. The

Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them: Late Arrivals
One of the ideas I had last year was this: Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them. It includes (perhaps 50) problems experienced and addressed by novelists, TV, film, theatre and gamemakers. The
What I Really Do
‘What I Really Do‘ is a public lecture series held at SAE Creative Media Institute. It is open to industry as well as students from all disciplines and all year levels at SAE (as well as staff). I started it
What I Really Do
‘What I Really Do‘ is a public lecture series held at SAE Creative Media Institute. It is open to industry as well as students from all disciplines and all year levels at SAE (as well as staff). I started it

Studio of the Future
For my Forward Slash Story residential, I created a card game that is a hack of Situation Lab’s ‘The Thing from the Future‘ and Near Future Laboratory’s ‘Design Fiction Product Design Work Kit‘. These card sets are focused on brainstorming objects

Studio of the Future
For my Forward Slash Story residential, I created a card game that is a hack of Situation Lab’s ‘The Thing from the Future‘ and Near Future Laboratory’s ‘Design Fiction Product Design Work Kit‘. These card sets are focused on brainstorming objects

‘Transmedia as UnMixed Media Aesthetics’ for Transmedia Practice: A Collective Approach
Transmedia Practice: A Collective Approach (2014) ‘Transmedia as “UnMixed” Media Aesthetics’. Deb Polson, Ann-Marie Cook, JT Velikovsky, Adam Brackin, eds. Inter-Disciplinary Press.

‘Transmedia as UnMixed Media Aesthetics’ for Transmedia Practice: A Collective Approach
Transmedia Practice: A Collective Approach (2014) ‘Transmedia as “UnMixed” Media Aesthetics’. Deb Polson, Ann-Marie Cook, JT Velikovsky, Adam Brackin, eds. Inter-Disciplinary Press.

AUTHENTIC IN ALL CAPS
AUTHENTIC IN ALL CAPS is a comedic web audio adventure about the meaning of death for your Chrome browser, or the iPad (no-longer available on iPad as of 25th Feb, 2017). The soundtrack and code to make you own web audio tour

AUTHENTIC IN ALL CAPS
AUTHENTIC IN ALL CAPS is a comedic web audio adventure about the meaning of death for your Chrome browser, or the iPad (no-longer available on iPad as of 25th Feb, 2017). The soundtrack and code to make you own web audio tour