(Selected) Non-Fiction Writing & Resources

Interviewed for Cara Ellison’s Embed with Games

Game journalist (at the time) and writer Cara Ellison flew to Australia to interview myself and my artist (Marigold Bartlett) about my game dev work for ‘Embed With Games…’ As your ‘cyberpunk hair-dyed Attenborough’, originally Cara put up the Embed

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Interviewed for Cara Ellison’s Embed with Games

Game journalist (at the time) and writer Cara Ellison flew to Australia to interview myself and my artist (Marigold Bartlett) about my game dev work for ‘Embed With Games…’ As your ‘cyberpunk hair-dyed Attenborough’, originally Cara put up the Embed

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Cross-Media Design Kit

I am currently developing a cross-media design kit, comprised of over 100 cards, a book, and website with updated examples and exercises. It is for: Who is this book for? Creative Directors, Showrunners Narrative Designers Interactive Writers, Screenwriters Game Designers, Level

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Cross-Media Design Kit

I am currently developing a cross-media design kit, comprised of over 100 cards, a book, and website with updated examples and exercises. It is for: Who is this book for? Creative Directors, Showrunners Narrative Designers Interactive Writers, Screenwriters Game Designers, Level

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‘Game On: Copyright and Digital Media’ for Copyfight

Really pleased to have a contribution in this great book called ‘Copyfight’ edited by Phillipa McGuinness. Phillipa asked me to write about copyright and digital projects, and so I share my experiences with NDAs and writing contracts for freelancers I

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‘Game On: Copyright and Digital Media’ for Copyfight

Really pleased to have a contribution in this great book called ‘Copyfight’ edited by Phillipa McGuinness. Phillipa asked me to write about copyright and digital projects, and so I share my experiences with NDAs and writing contracts for freelancers I

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Forward Slash Story

FORWARD/STORY (Forward Slash Story) is a by-application 3 day residential lab that takes place in different locations around the world each year. In 2014 we ran a lab at The Hamptons outside NYC, USA, and in 2015 we are holding the

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Forward Slash Story

FORWARD/STORY (Forward Slash Story) is a by-application 3 day residential lab that takes place in different locations around the world each year. In 2014 we ran a lab at The Hamptons outside NYC, USA, and in 2015 we are holding the

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Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them: Late Arrivals

One of the ideas I had last year was this: Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them. It includes (perhaps 50) problems experienced and addressed by novelists, TV, film, theatre and gamemakers. The

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Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them: Late Arrivals

One of the ideas I had last year was this: Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them. It includes (perhaps 50) problems experienced and addressed by novelists, TV, film, theatre and gamemakers. The

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Studio of the Future

For my Forward Slash Story residential, I created a card game that is a hack of Situation Lab’s ‘The Thing from the Future‘ and Near Future Laboratory’s ‘Design Fiction Product Design Work Kit‘. These card sets are focused on brainstorming objects

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Studio of the Future

For my Forward Slash Story residential, I created a card game that is a hack of Situation Lab’s ‘The Thing from the Future‘ and Near Future Laboratory’s ‘Design Fiction Product Design Work Kit‘. These card sets are focused on brainstorming objects

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‘Transmedia as UnMixed Media Aesthetics’ for Transmedia Practice: A Collective Approach

Transmedia Practice: A Collective Approach (2014) ‘Transmedia as “UnMixed” Media Aesthetics’. Deb Polson, Ann-Marie Cook, JT Velikovsky, Adam Brackin, eds. Inter-Disciplinary Press.

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‘Transmedia as UnMixed Media Aesthetics’ for Transmedia Practice: A Collective Approach

Transmedia Practice: A Collective Approach (2014) ‘Transmedia as “UnMixed” Media Aesthetics’. Deb Polson, Ann-Marie Cook, JT Velikovsky, Adam Brackin, eds. Inter-Disciplinary Press.

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‘Transmedial Fictions’ for Routledge

Wrote the definition of “Transmedial Fictions” for “The Johns Hopkins Guide to Digital Media” “The Johns Hopkins Guide to Digital Media has a spectrum of well-chosen terms and authoritative discussions by preeminent scholars in the field. A special bonus is that

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‘Transmedial Fictions’ for Routledge

Wrote the definition of “Transmedial Fictions” for “The Johns Hopkins Guide to Digital Media” “The Johns Hopkins Guide to Digital Media has a spectrum of well-chosen terms and authoritative discussions by preeminent scholars in the field. A special bonus is that

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Whyfinding: What Pervasive Gaming has taught me about Level Design

A long essay I wrote on my blog about intrinsic design and play styles.  

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Whyfinding: What Pervasive Gaming has taught me about Level Design

A long essay I wrote on my blog about intrinsic design and play styles.  

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‘Emotion and the Self in Games’ for Cordite Poetry Review

Cordite Poetry Review commissioned me to write an article about games. I wrote about ‘Emotion and the Self in Games‘. Also interviewed on ABC Radio National’s The List about the essay.

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‘Emotion and the Self in Games’ for Cordite Poetry Review

Cordite Poetry Review commissioned me to write an article about games. I wrote about ‘Emotion and the Self in Games‘. Also interviewed on ABC Radio National’s The List about the essay.

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