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Interviewed for Cara Ellison’s Embed with Games

Game journalist (at the time) and writer Cara Ellison flew to Australia to interview myself and my artist (Marigold Bartlett) about my game dev work for ‘Embed With Games…’ As your ‘cyberpunk hair-dyed Attenborough’, originally Cara put up the Embed

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Interviewed for Cara Ellison’s Embed with Games

Game journalist (at the time) and writer Cara Ellison flew to Australia to interview myself and my artist (Marigold Bartlett) about my game dev work for ‘Embed With Games…’ As your ‘cyberpunk hair-dyed Attenborough’, originally Cara put up the Embed

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‘Transmedia as UnMixed Media Aesthetics’ for Transmedia Practice: A Collective Approach

Transmedia Practice: A Collective Approach (2014) ‘Transmedia as “UnMixed” Media Aesthetics’. Deb Polson, Ann-Marie Cook, JT Velikovsky, Adam Brackin, eds. Inter-Disciplinary Press.

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‘Transmedia as UnMixed Media Aesthetics’ for Transmedia Practice: A Collective Approach

Transmedia Practice: A Collective Approach (2014) ‘Transmedia as “UnMixed” Media Aesthetics’. Deb Polson, Ann-Marie Cook, JT Velikovsky, Adam Brackin, eds. Inter-Disciplinary Press.

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‘Do You Have a Big Stick?’ for Hand Made High Tech

In 2011, I was commissioned by if:book Australia to write an article on transmedia writing. The article, ‘Do You Have a Big Stick?’, has now been published in their first ebook: Hand Made High Tech, along with a great collections

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‘Do You Have a Big Stick?’ for Hand Made High Tech

In 2011, I was commissioned by if:book Australia to write an article on transmedia writing. The article, ‘Do You Have a Big Stick?’, has now been published in their first ebook: Hand Made High Tech, along with a great collections

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‘Creating Quality Cross-Media Experiences’ for Cross-Media Communications

  My chapter for Drew Davidson’s book discusses ways you can create quality cross-media experiences. This is one of the earliest ‘how-to’ books on cross-media published. This text is an introduction to the future of mass media and mass communications –

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‘Creating Quality Cross-Media Experiences’ for Cross-Media Communications

  My chapter for Drew Davidson’s book discusses ways you can create quality cross-media experiences. This is one of the earliest ‘how-to’ books on cross-media published. This text is an introduction to the future of mass media and mass communications –

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‘Emerging Participatory Culture Practices: Player-Created Tiers in Alternate Reality Games’ for Convergence

This paper introduces an emerging form of participatory culture, one that is not a modification or elaboration of a primary producer’s content. Instead, this paper details how the artifacts created to ‘play’ a primary producer’s content has become the primary

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‘Emerging Participatory Culture Practices: Player-Created Tiers in Alternate Reality Games’ for Convergence

This paper introduces an emerging form of participatory culture, one that is not a modification or elaboration of a primary producer’s content. Instead, this paper details how the artifacts created to ‘play’ a primary producer’s content has become the primary

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‘The Writer’s Guide to Making a Digital Living’ for Australian Council for the Arts

The Writer’s Guide to Making a Digital Living is an ebook and online resource on the craft and business of writing in the digital era. It was commissioned in 2008 as part of the Story of the Future program at

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‘The Writer’s Guide to Making a Digital Living’ for Australian Council for the Arts

The Writer’s Guide to Making a Digital Living is an ebook and online resource on the craft and business of writing in the digital era. It was commissioned in 2008 as part of the Story of the Future program at

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