Interviewed for Cara Ellison’s Embed with Games

Game journalist (at the time) and writer Cara Ellison flew to Australia to interview myself and my artist (Marigold Bartlett) about my game dev work for ‘Embed With Games…’ As your ‘cyberpunk hair-dyed Attenborough’, originally Cara put up the Embed

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Interviewed for Cara Ellison’s Embed with Games

Game journalist (at the time) and writer Cara Ellison flew to Australia to interview myself and my artist (Marigold Bartlett) about my game dev work for ‘Embed With Games…’ As your ‘cyberpunk hair-dyed Attenborough’, originally Cara put up the Embed

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Cross-Media Design Kit

Currently developing a cross-media design kit, comprised of over 140 cards and a teacher’s kit. For use by designers and educators for design and analysis. I am drawing on my previous published work on cross-media interaction design, as well as the

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Cross-Media Design Kit

Currently developing a cross-media design kit, comprised of over 140 cards and a teacher’s kit. For use by designers and educators for design and analysis. I am drawing on my previous published work on cross-media interaction design, as well as the

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‘Game On: Copyright and Digital Media’ for Copyfight

Really pleased to have a contribution in this great book called ‘Copyfight’ edited by Phillipa McGuinness. Phillipa asked me to write about copyright and digital projects, and so I share my experiences with NDAs and writing contracts for freelancers I

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‘Game On: Copyright and Digital Media’ for Copyfight

Really pleased to have a contribution in this great book called ‘Copyfight’ edited by Phillipa McGuinness. Phillipa asked me to write about copyright and digital projects, and so I share my experiences with NDAs and writing contracts for freelancers I

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‘Playing Kandanga’ for Creative Recovery Network

I have been commissioned by the Creative Recovery Network to create an App with the Kandanga community. I’m archiving stories & play through the generations. The Creative Recovery Network builds experiences with artists and communities: “A growing network of artists

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‘Playing Kandanga’ for Creative Recovery Network

I have been commissioned by the Creative Recovery Network to create an App with the Kandanga community. I’m archiving stories & play through the generations. The Creative Recovery Network builds experiences with artists and communities: “A growing network of artists

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‘Who Left the Windows Open?!’ for Iron Game Designer

A cooperative game where you are kids in a house where the windows have been left open and pests have swarmed in. You have 3 actions per turn, moves, opening and closing doors. You’re running around trying to channel the

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‘Who Left the Windows Open?!’ for Iron Game Designer

A cooperative game where you are kids in a house where the windows have been left open and pests have swarmed in. You have 3 actions per turn, moves, opening and closing doors. You’re running around trying to channel the

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DIY SPY

DIY SPY is an improvisational physical party game for 3-18+ players. Players train to be spies at an underfunded spy academy, using whatever objects are around to fulfil the missions. It is a comedy MacGyver game. The live festival version of the

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DIY SPY

DIY SPY is an improvisational physical party game for 3-18+ players. Players train to be spies at an underfunded spy academy, using whatever objects are around to fulfil the missions. It is a comedy MacGyver game. The live festival version of the

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‘Magister Ludi’ for Experimenta’s International Biennial of Media Art

Magister Ludi is a comedic game about our role in escape, that is a touring installation and is online (update: May 2015. Due to changes to Chrome where Unity web player cannot be used, view in any browser but Chrome). The game

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‘Magister Ludi’ for Experimenta’s International Biennial of Media Art

Magister Ludi is a comedic game about our role in escape, that is a touring installation and is online (update: May 2015. Due to changes to Chrome where Unity web player cannot be used, view in any browser but Chrome). The game

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‘Bakers of Anarchy’ for PopUp Playground

You are a contestant in the finale of the 9th Annual Cake Decorating Championship. One of the hosts has been embroiled in a bitter buttercream scandal, and so you arrive to find an Anarchist is now running the competition. In

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‘Bakers of Anarchy’ for PopUp Playground

You are a contestant in the finale of the 9th Annual Cake Decorating Championship. One of the hosts has been embroiled in a bitter buttercream scandal, and so you arrive to find an Anarchist is now running the competition. In

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Forward Slash Story

FORWARD/STORY (Forward Slash Story) is a by-application 3 day residential lab that takes place in different locations around the world each year. In 2014 we ran a lab at The Hamptons outside NYC, USA, and in 2015 we are holding the

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Forward Slash Story

FORWARD/STORY (Forward Slash Story) is a by-application 3 day residential lab that takes place in different locations around the world each year. In 2014 we ran a lab at The Hamptons outside NYC, USA, and in 2015 we are holding the

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Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them: Late Arrivals

One of the ideas I had last year was this: Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them. It includes (perhaps 50) problems experienced and addressed by novelists, TV, film, theatre and gamemakers. The

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Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them: Late Arrivals

One of the ideas I had last year was this: Universal Problems in Audience, Reader & Player Design: How Creatives Across Disciplines & Time Have Resolved Them. It includes (perhaps 50) problems experienced and addressed by novelists, TV, film, theatre and gamemakers. The

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